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 LATEST CONTRACTED ART

Over the past year I have the opportunity to work for Display Sweet. Display Sweet offers solutions for property developers creating an immersive visual experience via an application.

 

 LATEST PERSONAL ART

WEAPONS

WEAPONS

FOLEY

 FOLEY OBJECTS

GAMES

 GAMES

 MORPHA


I have been commissioned to design and 3D model for games companies. Thankfully most of the games that I have worked on have been in-house which was beneficial for myself learning from others.  These contracts also gave myself confidence in honing in on my craft and always seeking new opportunities.  

I am efficient with development software such as Autodesk Maya, Substance painter, Photoshop and Quixel.
​I have also had experience with Unity and Unreal Engine.

This was the first game that I was commissioned to work on.
Primarily my job was to create 3D objects, texture, animate and to play test for debugging and quality assurance.
This was the first time I had to animate any objects outside of QANTM. To animate I had to use a Blendshape within maya deforming mesh via vertices.

Unfortunately the game is unable to be download due to compatibility issues with the latest versions of IOS.

CAstle crusade

cropped-CastleCrusade_Logo-flat.png

Inspired by the 1980s classic tabletop game Crossbows and Catapults, Castle Crusade is a tower defence battle game like no other. The game gives the player the ability to build castles to battle other players globally.

Working for the same company that created Morpha I was commissioned for asset creation, level creation, animations, texture design and Q&A.. I was also lent upon to provide design input. The game was more in-depth lasting more than six months.

The game is yet to be released, however it should be out

before the year ends.

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