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LATEST CONTRACTED ART

Over the past year I have the opportunity to work for Display Sweet. Display Sweet offers solutions for property developers creating an immersive visual experience via an application.
LATEST PERSONAL ART









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WEAPONS
WEAPONS








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FOLEY
FOLEY OBJECTS




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GAMES
GAMES
MORPHA
I have been commissioned to design and 3D model for games companies. Thankfully most of the games that I have worked on have been in-house which was beneficial for myself learning from others. These contracts also gave myself confidence in honing in on my craft and always seeking new opportunities.
I am efficient with development software such as Autodesk Maya, Substance painter, Photoshop and Quixel.
I have also had experience with Unity and Unreal Engine.
This was the first game that I was commissioned to work on.
Primarily my job was to create 3D objects, texture, animate and to play test for debugging and quality assurance.
This was the first time I had to animate any objects outside of QANTM. To animate I had to use a Blendshape within maya deforming mesh via vertices.
Unfortunately the game is unable to be download due to compatibility issues with the latest versions of IOS.





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CAstle crusade

Inspired by the 1980s classic tabletop game Crossbows and Catapults, Castle Crusade is a tower defence battle game like no other. The game gives the player the ability to build castles to battle other players globally.
Working for the same company that created Morpha I was commissioned for asset creation, level creation, animations, texture design and Q&A.. I was also lent upon to provide design input. The game was more in-depth lasting more than six months.
The game is yet to be released, however it should be out
before the year ends.






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